

It also fixed a few minor bugs, added the buttons to the main interface to bring a stick figure in front or behind other figures, and could automatically check to make sure the user didn't lose any unsaved projects. This allowed a much wider scope of animation choice for Pivot users. This version implemented the 'Stick Figure Builder', which allowed users to create their own stick figure designs saved in the STK format. The second major release of the Pivot Stickfigure Animator. This was one of the first animation programs available on the computer. Users were given few options of image optimization, compression or resizing when saving their animation.

Animations could be saved in the PIV (Pivot Project File) or exported as Animated. Stick figures were limited to one type of stick figure, the default stick figure. The first version of Pivot Animator had several software bugs.
